
- #Bejeweled 2 deluxe registration code mac os x
- #Bejeweled 2 deluxe registration code mac osx
- #Bejeweled 2 deluxe registration code code
- #Bejeweled 2 deluxe registration code windows
The Mac OS X version of the game features the "DELUXE" byline on the Bejeweled logo, which is not present on the PC version. Later revisions (including the Steam version) use the 2006-2011 version of the logo, without the GAMES wordmark. The PopCap CD version of the game features the 2003-2006 logo, with the GAMES wordmark on the side. The Diamond Mine logo to the left of the board has a shadow, while the Bejeweled logo has an embedded outline, same as the buttons.īejeweled Deluxe v1.87 (Steam/PopCap, latest)Įarlier revisions of the game used older variants of the PopCap logo. Or y for YAHOO! displayed right after the version number however, this wasn't always consistent. Some versions,ĭepending on the vendor, had a letter, such as r for realArcade/ RealOnearcade, sw for ,
#Bejeweled 2 deluxe registration code windows
v1.87 Windows Vista Compliance, it had two different PopCap logos despite it being the same version.īejeweled was originally called Diamond Mine but due to copyright issues, with an unrelated game already having a similar title, Microsoft suggested the name of Bejeweled, a pun based off of Bedazzled, among other alternative names that never got revealed or chosen.įor unknown reasons, the Diamond Mine name remained on some releases, from some vendors. v1.862 was the final bug fixing update. v1.85 General update, but had apparently also added localization support. v1.83 had some miscellaneous bug fixes. #Bejeweled 2 deluxe registration code mac osx
v1.73 for Macintosh fixed even more bugs and made the game compatible on a Mac OSX computer.
v1.41 added the game continue functionality which didn't exist until that point. v1.3 fixed framework issues and a sound issue. #Bejeweled 2 deluxe registration code code
v1.2 fixed more bugs, added debugging code for crashes and adjusted the time trial difficulty. -changedir Changes the directory of the game. Might be from Insaniquarium due to it being the first game from PopCap to have a screensaver. The correct syntax for this parameter is "-demofile=MyDemo.dmo" (minus the quotes), substituting "MyDemo.dmo" with your demo filename of choice (either a previously recorded demo to play, or a filename to save a new demo that you wish to record). -demofile Specifies the filename for the played or recorded demo and only works when used with the "-play" or "-record" command line parameters (see below). -record Records gameplay, this will get saved as a DMO file. -playnum Starts Bejeweled with the previously recorded demo files sequentially. The filenames of the saved demos are "Popcap1.dmo", "Popcap2.dmo", "Popcap3.dmo", etc., with "Popcap" being replaced with a specified file name with -demofile. -recnum Records sequentially named demos each time you run the game. Supposed to display the version details in another window but doesn't work. In the RealArcade release of Bejeweled, when it still went by the name of Diamond Mine, another copy of the same alphamask can be found, by the title of _real-back.png. Another copy of this can be found under the title _yahoo-back.png. Maybe it was used for registering?Ī copy of _alphaback1.png's alpha mask. Leftover Sprites of a Money Bag from Big Money. You have played Diamond Mine %d times!&cr &cr ĭiamond Mine was the initial name for Bejeweled when it was first published, which explains the presence of these duplicated (but renamed) strings. You must register online now to continue playing Diamond Mine!ĭo you want to check for updates to Diamond Mine? Unused Text Diamond Mine Leftovers REGISTER DIAMOND MINE A welcome voice that is also not played within the game for similar reasons.